Video Tutorial covering all aspects of stadium exporting.
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All posts for the month December, 2013
First tutorial describing the most import functions, and the general overwriter.
New Version Available:
Featuring:
- Fixed autopainting operator, with more options.
- Trophy/Ball Export support.
- General Overwriter available.
- Stadium Light Export support.
- Texture export support on the trophy/ball exporter and the overwriter (heads and hairs included).
- Added file security. You won’t be able to re-import script-exported models.
Download from Moddingway
One of the most important features of the upcoming version. General model file overwriting. That means that exactly what happens with the head and hair models, is available with ALL other models. You can import them, alter them to your will and export them. Of course that contains uv maps, color maps vertex positions, scalings rotations everything. Alongside with that texture export will be also available in the overwriter.
New tutorial covering some of the new aspects of the script.
[youtube=http://www.youtube.com/watch?v=uOgysExWq48&w=640&h=360]